Unit 3
Stable Diffusion video clips and AI generation frames:
Green Fairy Stable Diffusion Video Render:
Page 5 of this section of my website details how, in Unit 2, I experimented with Stable Diffusion video rendering. Page 5 presents each step of the process I have completed in order to make the AI video renderings that I have continued to generate into Unit 3 in careful detail. I have used some of the generations I had previously made in Unit 2 in my Unit 3 work, including the ‘Air Spirit Prompt’ video generation, the ‘Sea Nymph’ video generation and the ‘Harpy, AI Model and Clothed Sea Nymph with wings’ video generation. I had generated two extra scenes, however, for the Unit 3 Summer Exhibition, using Stable Diffusion on the same Google Collab notebook that I worked with within Unit 2. The two new scenes for the summer exhibition that were generated are depicted on this page.









My Thoughts:
Sea Nymph Community Stable Diffusion Video Render:
The second of the two scenes I generated using Stable Diffusion was a ‘Sea Nymph Community’ scene. The video of the transformation has had to be posted onto Vimeo due to Youtube’s content restrictions. In the first Sea Nymph scene the AI rendered in Unit 2, I used the prompt ‘clothed sea nymph’ in order to avoid the many generated images of nudity. This time, however, I decided to accept the generation that the AI provided for the ‘Sea Nymph Community’ prompt, even if in the Summer Exhibition, I used layering to blur the generations with my body, allowing for the suggestion of sea nymphs and nudity, without explicit content, given the families of artists who were attending the exhibition. I thought this balance allowed for an interesting combination of the AI and my body. Still, I am curious to investigate dataset biases and the explicit content of many of these images of feminine mythical creatures in depth through the continuation of my practice beyond the MA.









My Thoughts:
How many of the naked bodies in these images were taken from photography?
How many from pornography?
And how many from painted, drawn or otherwise crafted depictions of sea nymphs?
None of the bodies within the video and in the screenshots appear to present the feminine human form in a way that is too realistic. The dataset appears to distort, stretch and hallucinate different human limbs, fitting them against the shapes of my body and the fabrics I’m wearing. It’s interesting to me that in the majority of frames, the AI generation appears to recognise I have feminine features, including the presence of my breasts and my long hair. It also keeps the pale tone of my makeup on my white skin, further emphasising a possible bias in the data set.
It should be interesting in a future experiment to compare a video render of myself as a guide for the AI with a video generated by AI of sea nymphs without my body as the guideline. Would the appearance of the sea nymphs change? Would they remain portrayals of nude, feminine bodies with sea creatures and flowers in their hair? I am reminded of Eryk Salvaggio’s: ‘Flowers Blooming Backward Into Noise’, an animated video ‘documanifesto’ about AI art. The video shows an AI generated depiction of a butterfly, stating in the narration: ‘This is not an image of a butterfly. It is the stereotype of a butterfly.’(Eryk Salvaggio, 2023).
My Thoughts: Following this logic, I am left wondering where I begin and where the stereotype of a Sea Nymph Community ends.
Bibliography:
Eryk Salvaggio. (2023). ‘Flowers Blooming Backward Into Noise (2023)’ Youtube. [online]. Available from: https://www.youtube.com/watch?v=zNA7sPm-zlQ [Accessed: 26th October].
The Victorian Web: literature, history & culture in the age of Victoria. (2021) Ferdinand Lured by Ariel. [online]. Available from: https://victorianweb.org/painting/millais/paintings/3.html [Accessed: 29th October 2023].